防御拉怪 /if IF_CSPELL() /cast 盾击 /end /startattack /cast 盾牌猛击 /cast 复仇 /cast 毁灭打击 /cast 盾牌格挡 /if UnitMana("player")25 /cast 英勇打击 /end /if UnitExists("targettarget") and not UnitIsUnit("player","t...